I'm looking for a list of valid or most common ranges of values for
parameters in a material/texture block. The documentation lists parameter
types (float, etc.) but I'd like to know the valid ranges instead. I've
just about finished writing a visual texture editor for the pov3.5 syntax
but i just need to define bounds on whichever parameters require them.
The simple answer would be that if it's not specified, then there isn't a
range but I'd rather not make assumptions.
Any help would be appreciated
Chris J
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